Key Stage 3 - 4 School Groups
We have a range of activities to support your key stage 3 and 4 students on our campus.
What a typical day for your students may look like
- 09:50 - 10:15 - Arrival and registration, with icebreakers
- 10:15 - 10:35 - What is a university?
- 10:35 - 11:00 - Interactive group work 1
- 11:00 - 11:15 - Break
- 11:15 - 12:00 - Presentation
- 12:00 - 12:30 - Lunch
- 12:30 - 13:15 - Campus tour
- 13:15 - 13:50 - Interactive group work 2
- 13:50 - 14:30 - Evaluation and goodbye
Supporting your curriculum
We design activities to support the National Curriculum. These activities help students develop key skills for their educational journey. Find out more about each framework.
See the available activities for each day and how they link to each of the frameworks.
Design a University: reinforce your students knowledge about Uni
Put students' knowledge into practice with this artistic activity. Groups of attendees will:
- consider all aspects of student life
- work as a team
- create their ideal University
- share their creation with the wider group
Gatsby Benchmarks | Career Development Institute Framework | NERUPI Aim and Level | NECOP Regional Framework Progression Framework |
---|---|---|---|
2,7 | 7,14,15 |
Aim: Know, Practice Level: 2 |
Phase: Introductory Theme: Introducing HE |
HE an Investigation: introduce your students to higher education
Teaches students all about university and what it has to offer. Attendees will:
- take part in an interactive presentation
- use Cryptography to discover different subjects
- guess the different societies and sports that are on offer
- learn about the different entry routes to University
Gatsby Benchmarks | Career Development Institute Framework | NERUPI Aim and Level | NECOP Regional Framework Progression Framework |
---|---|---|---|
2,5,7 | 7,14,15,17 |
Aim: Choose Level: 0 |
Phase: Introductory Theme: Introducing HE, Routes |
Instaplan your future: support your students in setting goals
Help your students look to the future through this fun goal setting exercise. Attendees will think about:
- their role models
- their future ambitions
- their skills
- where they need to improve
Gatsby Benchmarks | Career Development Institute Framework | NERUPI Aim and Level | NECOP Regional Framework Progression Framework |
---|---|---|---|
4 | 1,3,14 |
Aim: Become, Practice Level:1 |
Phase: Introductory Theme: Introducing HE, Routes, Attainment |
MASH test: help your students find out their learning style
Your students will gain an understaning of what style learner they are. We will also give them some tips and tricks to help them learn.
Gatsby Benchmarks | Career Development Institute Framework | NERUPI Aim and Level | NECOP Regional Framework Progression Framework |
---|---|---|---|
7 | 1,3,17 |
Aim: Practice Level: 1 |
Phase: Introductory, Theme Theme: Transition |
Money madness: an interactive budgeting game
Your students will learn the value of money, as they manage a budget through university in this interactive game.
Gatsby Benchmarks | Career Development Institute Framework | NERUPI Aim and Level | NECOP Regional Framework Progression Framework |
---|---|---|---|
7 | 13,15 |
Aim: Choose, Practice Level: 2 |
Phase: Introductory Theme: Finance |
What course: an interactive activity to learn about the courses on offer
Your students will work together to match the course to its description. Through this activity, students will discover:
- different and unique courses
- different modules
- what the course can lead too
Gatsby Benchmarks | Career Development Institute Framework | NERUPI Aim and Level | NECOP Regional Framework Progression Framework |
---|---|---|---|
2,7 |
7,14 |
Aim: Choose, Practice Level: 2 |
Phase: Introductory Theme: Introducing HE |
The game of (student) life: Reinforce your students knowledge about Uni
Put students' knowledge into practice with this fun board game. Groups of attendees will:
- consider all aspects of student life
- work as a team
- complete fun tasks and trivia
Gatsby Benchmarks | Career Development Institute Framework | NERUPI Aim and Level | NECOP Regional Framework Progression Framework |
---|---|---|---|
2,7 | 7,14 |
Aim: Choose Level: 2 |
Phase: Introductory Theme: Introducing HE, Transition |
Student fortunes: introduce your students to higher education
Teaches students all about university and what it has to offer, through an interactive game. Attendees will:
- take part in an interactive presentation
- compete to answer questions about university
- learn about the benefits of university
Gatsby Benchmarks | Career Development Institute Framework | NERUPI Aim and Level | NECOP Regional Framework Progression Framework |
---|---|---|---|
2,7 | 15,16,17 |
Aim: Know Level: 2 |
Phase: Introductory Theme: Introducing HE |
Universi-tree: support your students in linking their choices now to their futures
Help your students explore how their choices now can impact their choices later on. Attendees will think about their GCSES and how these link to college/sixth form, then onto university and eventually a job.
Gatsby Benchmarks | Career Development Institute Framework | NERUPI Aim and Level | NECOP Regional Framework Progression Framework |
---|---|---|---|
2,4,7 | 3,4,11,17 |
Aim: Choose, Know Level: 1 |
Phase: Introductory Theme: Introducing HE, Routes, Attainment, Transition |
University Pictionary: an interactive game to support learning about university
Your students will play university themed Pictionary, to reinforce their knowledge on what university has to offer. Students will draw pictures on the following categories:
- sports and societies
- courses
- student life
- places
- student essentials
Gatsby Benchmarks | Career Development Institute Framework | NERUPI Aim and Level | NECOP Regional Framework Progression Framework |
---|---|---|---|
2,7 | 7,14 |
Aim: Choose, Know, Practice Level: 2 |
Phase: Development Theme: Introducing HE |
What course: an interactive activity to learn about the courses on offer
Your students will work together to match the course to its description. Through this activity, students will discover:
- different and unique courses
- different modules
- what the course can lead too
Gatsby Benchmarks | Career Development Institute Framework | NERUPI Aim and Level | NECOP Regional Framework Progression Framework |
---|---|---|---|
2,7 | 7,14 |
Aim: Choose, Practice Level: 2 |
Phase: Introductory Theme: Introducing HE |
Budgeting bonanza: an interactive budgeting game
Students will live a life at university, making budgeting choices as they go. They will learn the benefits of saving, whilst also having fun and studying.
Gatsby Benchmarks | Career Development Institute Framework | NERUPI Aim and Level | NECOP Regional Framework Progression Framework |
---|---|---|---|
7 | 13,14,15 |
Aim: Choose Level: 3 |
Phase: Consolidation Theme: Finance |
Celebrity UCAS: students learn the basics in writing a Uni/job application
In this interactive activity, students will look at personal statements. They will study the structure and content, before trying to write their own.
Gatsby Benchmarks | Career Development Institute Framework | NERUPI Aim and Level | NECOP Regional Framework Progression Framework |
---|---|---|---|
5,7 |
1,2,14,16,17 |
Aim: Become Level: 2 |
Phase: Development Theme: Applying |
Fun employment: learn the skills at university that link to different careers
Students will play a fun board game, where they navigate student life, gain skills and win by getting a career. Students will:
- consider all aspects of student life
- work as a team
- complete fun tasks and trivia
Gatsby Benchmarks | Career Development Institute Framework | NERUPI Aim and Level | NECOP Regional Framework Progression Framework |
---|---|---|---|
2,4,5,7 |
4,11,14,17 |
Aim: Know, Practice Level: 2 |
Phase: Development Theme: Attainment, Transition |
Goal setting: support your students in setting realistic goals
Your students will be given some hints and tips to setting realistic goals, before setting their own.
Gatsby Benchmarks | Career Development Institute Framework | NERUPI Aim and Level | NECOP Regional Framework Progression Framework |
---|---|---|---|
4,7 |
1,3,15 |
Aim: Become, Practice Level: 2 |
Phase: Development Theme: Routes, Attainment, Transition |
Transferable skills: students will learn how to gain transferable skills in the classroom
Help your students discover how they can gain transferable skills in the classroom and beyond. They will learn how these skills can support them with their future goals.
Gatsby Benchmarks | Career Development Institute Framework | NERUPI Aim and Level | NECOP Regional Framework Progression Framework |
---|---|---|---|
2,7 |
4,16 |
Aim: Become, Practice Level: 2 |
Phase: Development Theme: Transition |
University Pictionary: an interactive game to support learning about university
Your students will play university themed Pictionary, to reinforce their knowledge on what university has to offer. Students will draw pictures on the following categories:
- sports and societies
- courses
- student life
- places
- student essentials
Gatsby Benchmarks | Career Development Institute Framework | NERUPI Aim and Level | NECOP Regional Framework Progression Framework |
---|---|---|---|
2,7 |
7,14 |
Aim: Choose, Know, Practice Level: 2 |
Phase: Development Theme: Introducing HE |
What job: an interactive activity about how university links to different careers
Your students will work together to match the graduate to their career. They will look at course studies, as well as extra curriculars.
Gatsby Benchmarks | Career Development Institute Framework | NERUPI Aim and Level | NECOP Regional Framework Progression Framework |
---|---|---|---|
2,4,7 |
4,11,14 |
Aim: Know Level: 2 |
Phase: Development Theme: Introducing HE, Attainment, Transition |
I enjoyed the day and would like to come back soon or even come to this Uni when I am able to.